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Burg ComicsAll things super hero for southeastern Illinois | ||
Please visit the Facebook Event page for additional information: 10am Catan ran by Mickey 3-4 Players/ 60-120 Minutes/ Ages 10+ In CATAN (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players build by spending resources (sheep, wheat, wood, brick and ore) that are depicted by these resource cards; each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce wood, mountains produce ore, fields produce wheat, and pastures produce sheep. A turn consists of possibly playing a development card, rolling the dice, everyone (perhaps) collecting resource cards based on the roll and position of houses (or upgraded cities—think: hotels) unless a 7 is rolled, turning in resource cards (if possible and desired) for improvements, trading cards at a port, and trading resource cards with other players. If a 7 is rolled, the active player moves the robber to a new hex tile and steals resource cards from other players who have built structures adjacent to that tile. Points are accumulated by building settlements and cities, having the longest road and the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), he announces his total and claims the win. 11am Red Dragon Inn ran by Jeff 2-4 Players/ 45 min/ Ages 13+ In Red Dragon Inn, you and your friends are a party of heroic, fantasy adventurers. You’ve raided the dungeon, killed the monsters, and taken their treasure. Now you’re back, and what better way to celebrate your most recent victory than to spend an evening at the Red Dragon Inn. You and your adventuring companions will spend the night drinking, gambling, and roughhousing. The last person who is both sober enough to remain conscious and shrewd enough to hold onto his Gold Coins wins the game. 12pm Kingdomino ran by Carolyn 2-4 Players/ 15-25 Minutes/ Ages 8+ In Kingdomino, you are a lord seeking new lands in which to expand your kingdom. You must explore all the lands, including wheat fields, lakes, and mountains, in order to spot the best plots, while competing with other lords to acquire them first. The game uses tiles with two sections, similar to Dominoes. Each turn, each player will select a new domino to connect to their existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play. The order of who picks first depends on which tile was previously chosen, with better tiles forcing players to pick later in the next round. The game ends when each player has completed a 5×5 grid (or failed to do so), and points are counted based on number of connecting tiles and valuable crown symbols. 1pm Never Bring a Knife ran by Chris Eddings 4-8 Players/ 20-30 Min/ Ages 17+ Never Bring a Knife is a light, quick social deduction card game with less talking and more shooting. It’s got fast-paced action inspired by modern action movies, and a new mechanical approach that’s a breath of fresh air in the social deduction genre. When the first player falls, everyone who had the same role — Cops or Criminals — loses. The whole other team wins. Find your friends, keep your head down, and don’t tip your hand! 1pm-4pm D&D Ran by Terry All items needed to play will be provided. This will be a 5th edition one-shot titled ‘A Midsummer Nightmare’. Pre-generated characters will be provided. 2pm King of Tokyo ran by Mickey 2-6 Players/ 30 Min/ Ages 8+ In King of Tokyo, you play mutant monsters, gigantic robots, and strange aliens—all of whom are destroying Tokyo and whacking each other in order to become the one and only King of Tokyo. At the start of each turn, you roll six dice, which show the following six symbols: 1, 2, or 3 Victory Points, Energy, Heal, and Attack. Over three successive throws, choose whether to keep or discard each die in order to win victory points, gain energy, restore health, or attack other players into understanding that Tokyo is YOUR territory. The fiercest player will occupy Tokyo, and earn extra victory points, but that player can’t heal and must face all the other monsters alone! Top this off with special cards purchased with energy that have a permanent or temporary effect, such as the growing of a second head which grants you an additional die, body armor, nova death ray, and more…. and it’s one of the most explosive games of the year! In order to win the game, one must either destroy Tokyo by accumulating 20 victory points, or be the only surviving monster once the fighting has ended. 2:30pm Red Dragon Inn ran by Jeff 2-4 Players/ 45 min/ Ages 13+ In Red Dragon Inn, you and your friends are a party of heroic, fantasy adventurers. You’ve raided the dungeon, killed the monsters, and taken their treasure. Now you’re back, and what better way to celebrate your most recent victory than to spend an evening at the Red Dragon Inn. You and your adventuring companions will spend the night drinking, gambling, and roughhousing. The last person who is both sober enough to remain conscious and shrewd enough to hold onto his Gold Coins wins the game. 3pm Never Bring a Knife ran by Chris Eddings 4-8 Players/ 20-30 Min/ Ages 17+ Never Bring a Knife is a light, quick social deduction card game with less talking and more shooting. It’s got fast-paced action inspired by modern action movies, and a new mechanical approach that’s a breath of fresh air in the social deduction genre. When the first player falls, everyone who had the same role — Cops or Criminals — loses. The whole other team wins. Find your friends, keep your head down, and don’t tip your hand! 4pm Tsuro of the Seas ran by Carolyn 2-8 Players/ 20-40 Min/ Ages 8+ Each turn players add “wake” tiles to the 7×7 game board; each tile has two “wake connections” on each edge, and as the tiles are placed on the board, they create a connected network of paths. If a wake is placed in front of a ship, that ship then sails to the end of the wake. If the ship goes off the board, that player is out of the game. If a daikaiju tile hits a wake tile, a ship, or another daikaiju tile, the object hit is removed from the game. Another way to be ousted! The more daikaiju tiles on the game board, the faster players will find themselves trying to breathe water… Saturday September 3rd, 2022 The 12th annual Burg Comics Con will take place on Saturday September 3, 2022 from 10 AM to 5 PM at the Bulldog Business Center in Harrisburg, IL. Please start passing the word along to your friends and encourage them to become a fan of our page on Facebook to keep up with the latest news. Admission to the convention is FREE, but we are requesting a charitable donation to the Saline County 4Cs. As additional details become available, they will be posted here and on the Burg Comics Facebook page. The best place to get information will be on the Burg Comics Con 2022 event page on Facebook, so be sure and check it out at Burg Comics Con 2022 | Facebook. Convention ScheduleSchedule for September 3, 2022
The costume contest is returning to Burg Comics Con 2021. Categories for the costume contest will be: Boys (Ages 0 to 13), Girls (Ages 0 to 13), Best Overall Costume, Best Superhero Costume, and Best Overall Costume Runner-Up. Costume Contest Rules:
The winner of the Best Overall Costume category will receive a $75 gift certificate to spend at the convention. The winners of the Best Superhero Costume will receive a $50 gift certificate and Best Overall Costume Runner-Up will receive $25 convention gift certificates. The winner of the Boys and Girls category will each receive a $20 gift certificate to spend at the convention. Cosplay Event Schedule
Writers: Artists: Artisans: Vendors: Kyle Starks Joe Dodd Justin Holman Brian K. Morris Todd Fox At Burg Comics Con 2021 we will once again be raising money for the Saline County 4Cs (Christian Community Compassion Center). Everyone who brings in a non-perishable food item or toiletry donation will receive 10 free comics. We will also be holding a silent auction to raise money for the 4Cs as well. If you are unable or forget to bring a donation, do not worry. Make a $1 cash donation the 4Cs and receive 10 free comics. There will be several 1000 comics to choose from. Over the past six years, Burg Comics has given away over 15000 comics to raise money for the 4Cs. And if helping a good cause is not enough, you will also get free comics just for showing up. There will also be a silent charity auction for the Saline County 4Cs beginning at 10:00 AM and running until 4:15 PM. If you would like to donate an item to the charity auction, please contact me at admin@burgcomics.com. Some of the items currently in the silent auction include:
More items are being added! Tentative Gaming Schedule as of 9/4/2021: 10am-12pm Dune: Imperium 1-4 Players 60-120 Min Ages 14+   Ran by Mickey Smith You start with a unique leader card, as well as deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game: the Emperor, the Spacing Guild, the Bene Gesserit, and the Fremen. Unlike many deck-building games, you don’t play your entire hand in one turn. Instead, you draw a hand of cards at the start of every round and alternate with other players, taking one Agent turn at a time (playing one card to send one of your Agents to the game board). When it’s your turn and you have no more Agents to place, you’ll take a Reveal turn, revealing the rest of your cards, which will provide Persuasion and Swords. Persuasion is used to acquire more cards, and Swords help your troops fight for the current round’s rewards as shown on the revealed Conflict card. 12pm-2pm Catan 3-4 Players 60-120 Min Ages 10+ Ran by Chris Eddings In CATAN (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players build by spending resources (sheep, wheat, wood, brick and ore) that are depicted by these resource cards; each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce wood, mountains produce ore, fields produce wheat, and pastures produce sheep. Points are accumulated by building settlements and cities, having the longest road and the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), he announces his total and claims the win. 2pm-3pm Res Arcana 2-4 Players 20-60 Min Ages 12+ Ran by Mickey Smith In it, Life, Death, Elan, Calm, and Gold are the essences that fuel the art of magic. Choose your mage, gather essences, craft unique artifacts, and use them to summon dragons, conquer places of power, and achieve victory! A game typically lasts 4-6 rounds. In each round, players do these steps:
Check victory points (10+ VPs). If no one has won: straighten all turned components, and begin the next round. 3:00pm- 4:30pm DC Comics Deck-Building Game: Forever Evil 2-5 Players 45-75 Min Ages 14+ Ran by Chris Eddings It’s fun to be bad! In the DC Comics Deck-Building Game: Forever Evil, players finally get to play the game as some of the most infamous Super-Villains in the DC Universe! With a name like Forever Evil, you can expect to find new and more dangerous Attacks, rugged Defenses and a number of nefarious ways to mess with your opponents. Card destruction is rampant in the set! Like every good Villain knows, henchmen you leave behind don’t count toward the bottom line. If you’re tired of ending the game with Starter cards still in your deck, then this is the set for you! 4:30pm-5pm Kingdomino 2-4 Players 15 Min Ages 8+ Ran by Carolyn Smith In Kingdomino, you are a lord seeking new lands in which to expand your kingdom. You must explore all the lands, including wheat fields, lakes, and mountains, in order to spot the best plots, while competing with other lords to acquire them first. The game uses tiles with two sections, similar to Dominoes. Each turn, each player will select a new domino to connect to their existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play. The order of who picks first depends on which tile was previously chosen, with better tiles forcing players to pick later in the next round. The game ends when each player has completed a 5×5 grid (or failed to do so), and points are counted based on number of connecting tiles and valuable crown symbols. Saturday September 4th, 2021 The 11th annual Burg Comics Con will take place on Saturday September 4, 2021 from 10 AM to 5 PM at the Bonan Business Center in Harrisburg, IL. Please start passing the word along to your friends and encourage them to become a fan of our page on Facebook to keep up with the latest news. Admission to the convention is FREE, but we are requesting a charitable donation to the Saline County 4Cs. As additional details become available, they will be posted here and on the Burg Comics Facebook page. Convention ScheduleSchedule for September 4, 2021
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